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Human Anatomy

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This project was intended for me to gain a better understanding of the human anatomy at a muscular level. I created the model using ZSpheres in ZBrush and painted it using Polypaint. Using the Shaded, Depth, Shadow, Ambient Occulsion and Mask render passes, I was able to combine them making the composition in Photoshop.

© 2014 by Jack Sutherland

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